Screen
An object that manages offscreen rendering a foundation.
Types
Properties
Specifies the screen's background color.
The total of child counts.
Specifies the alignment position along the horizontal axis.
Specifies the default spacing to laying out content in the screen object.
The mvp matrix.
The screen object container that contains this screen object
Specifies the alignment position along the vertical axis.
Specifies the video effect such as a monochrome, a sepia.
Functions
Adds the specified screen object as a child of the current screen object container.
Binds the gpu texture.
Change the z order of the child so it's on top of all other children.
Invalidates the current layout and triggers a layout update.
Reads the pixels of a displayed image.
Registers a listener to receive notifications about when the Screen.
Removes the specified screen object as a child of the current screen object container.
Change the z order of the child so it's on bottom of all other children.
Unbinds the gpu texture.
Unregisters a screen listener.